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- 15:33, 23 March 2010 (diff | hist) . . (-3,052) . . RSG: No FTL travel (→Immortals ("I-morts"))
- 15:33, 23 March 2010 (diff | hist) . . (+4) . . I-mort
- 15:32, 23 March 2010 (diff | hist) . . (+3,050) . . N I-mort (New page: When you have enough money (or maybe if you buy a paid subscription to the game!) you can choose to become an I-mort. The process is kinda ikky - but the benefits are huge. Your Mort br...)
- 15:32, 23 March 2010 (diff | hist) . . (+122) . . RSG: Setting/Story
- 15:26, 23 March 2010 (diff | hist) . . (+1,340) . . RSG: No FTL travel
- 15:06, 23 March 2010 (diff | hist) . . (+2,724) . . N RSG: No FTL travel (New page: Because this is a '''Realistic''' space game, there is no faster-than-light travel. Because it's a 'persistent world' that people can join in and play at any time, this poses some interes...)
- 14:53, 23 March 2010 (diff | hist) . . (+25) . . Realistic Space Game
- 14:52, 23 March 2010 (diff | hist) . . (+215) . . N RSG: Communications (New page: If your robotic/scripted ships are nearby, you should be able to control them in realtime - but as they get further away, this should get harder and harder until scripting them is the onl...)
- 14:52, 23 March 2010 (diff | hist) . . (-20,837) . . Realistic Space Game (Replacing page with 'This is the portal for a newly conceived "realistic" space game (Working title: '''''RSG'''''). == Planning == * RSG: Networking * RSG: Procedural Environment * [[RSG...')
- 14:50, 23 March 2010 (diff | hist) . . (+3,082) . . N RSG: Graphics (New page: It would be nice to have a display that you can split-screen, showing a 1st person view and 1st person views of your nearby robotic ships - with the ability to launch a robotic 3rd person ...)
- 14:49, 23 March 2010 (diff | hist) . . (+1,322) . . N RSG: Ship Control (New page: Both "manual" and "scripted" options allow for a full variety of gameplay, with manual flight mode used for battles and for players that prefer a more hands-on approach. === Manual Flight...)
- 14:49, 23 March 2010 (diff | hist) . . (+1,704) . . N RSG: Ground Installations (New page: Because the asteroids are fairly small - and there are plenty of them, people tend to spread development over several asteroids in a blob - so "cities" are constantly shifting collections ...)
- 14:48, 23 March 2010 (diff | hist) . . (+1,909) . . N RSG: Ship Design (New page: Players have a "Ship Creator" tool to customize the look and functionality of their ships. === Modular Design === Modules makes the ship creator tool much simpler to use, and gives the ga...)
- 14:47, 23 March 2010 (diff | hist) . . (+44) . . N RSG: Scripting (New page: <small> Nothing said about this yet </small>)
- 14:47, 23 March 2010 (diff | hist) . . (+997) . . N RSG: Career paths (New page: Players could be: * Pirates (blow up other ships - steal their stuff). * Mercenaries (other people pay you to blow up other ships - act as hit-men, etc). * Police (get paid to protect peo...)
- 14:46, 23 March 2010 (diff | hist) . . (+11,369) . . N RSG: Procedural Environment (New page: === Relatively Small Environment === The game initially starts off in an asteroid belt, as it's the realistic equivalent to having many teeny planets like in Freelancer type games. If ev...)
- 14:46, 23 March 2010 (diff | hist) . . (+111) . . N RSG: Networking (New page: The most important first step in development. <small>...which is why we have nothing written about it!</small>)
- 14:45, 23 March 2010 (diff | hist) . . (+249) . . Realistic Space Game
- 13:46, 23 March 2010 (diff | hist) . . (+1,733) . . Realistic Space Game (→Ship Design)
- 13:24, 23 March 2010 (diff | hist) . . (-2) . . Realistic Space Game (→Graphics)
- 13:23, 23 March 2010 (diff | hist) . . (+134) . . Realistic Space Game (→Graphics)
- 13:21, 23 March 2010 (diff | hist) . . (+2,967) . . Realistic Space Game
- 12:55, 23 March 2010 (diff | hist) . . (+700) . . Realistic Space Game (→Ship Control)
- 12:50, 23 March 2010 (diff | hist) . . (+1,018) . . Realistic Space Game (→Scripting Engine)
- 12:41, 23 March 2010 (diff | hist) . . (+67) . . Realistic Space Game (→Modular Design)
- 12:39, 23 March 2010 (diff | hist) . . (+870) . . Realistic Space Game (→Required Modules)
- 12:29, 23 March 2010 (diff | hist) . . (+2,903) . . Realistic Space Game (→Building a Fluid Asteroid Belt)
- 12:11, 23 March 2010 (diff | hist) . . (+7,908) . . Realistic Space Game (→Building a Fluid Asteroid Belt)
- 09:21, 23 March 2010 (diff | hist) . . (+27) . . Main Page (→Welcome to Wikiid!)
- 02:10, 22 March 2010 (diff | hist) . . (+92) . . Main Page (→Welcome to Wikiid!: +link)
- 17:58, 11 January 2010 (diff | hist) . . (+105) . . Main Page
- 04:44, 24 December 2009 (diff | hist) . . (+7,469) . . N Concise Cg built-in function table (New page: The Cg function table: == Functions == {| border="1" cellspacing="0" cellpadding="5" align="center" ! Function !! Description |- | abs( x ) || Absolute value of x . |- | acos( x ) || ...) (current)
- 04:44, 24 December 2009 (diff | hist) . . (+41) . . Main Page
- 10:23, 6 October 2009 (diff | hist) . . (-2,145) . . Cg functions (→Functions) (current)
- 09:51, 6 October 2009 (diff | hist) . . (-10,925) . . Cg functions
- 09:44, 6 October 2009 (diff | hist) . . (+4,397) . . Cg functions (→Functions)
- 09:44, 6 October 2009 (diff | hist) . . (-4,396) . . Cg functions (→Texture Mapping)
- 09:43, 6 October 2009 (diff | hist) . . (+395) . . Cg functions (→Functions)
- 09:43, 6 October 2009 (diff | hist) . . (-397) . . Cg functions (→Table E-5. Debugging Function)
- 09:42, 6 October 2009 (diff | hist) . . (+1,465) . . Cg functions (→Functions)
- 09:39, 6 October 2009 (diff | hist) . . (-1,465) . . Cg functions (→Geometry Functions)
- 09:39, 6 October 2009 (diff | hist) . . (+362) . . Cg functions (→Functions)
- 09:38, 6 October 2009 (diff | hist) . . (-359) . . Cg functions (→E.4 Derivative Functions)
- 09:38, 6 October 2009 (diff | hist) . . (-435) . . Cg functions (→Texture Mapping)
- 09:34, 6 October 2009 (diff | hist) . . (+20,968) . . N Cg functions (New page: The Cg function table: == Functions == {| ! Function ! Description |- | ''' <tt>abs(</tt> '' <tt>x</tt> '' <tt>)</tt> ''' | Absolute value of ''' '' <tt>x</tt> '' '''. |- | ''' <tt>acos(<...)
- 16:36, 11 August 2009 (diff | hist) . . (+3) . . Main Page (→Welcome to Wikiid!)
- 16:36, 11 August 2009 (diff | hist) . . (+143) . . Main Page
- 10:00, 15 July 2009 (diff | hist) . . (+645) . . A Simple 3D Scanner (Added comments about circular track.)
- 16:07, 8 July 2009 (diff | hist) . . (+38) . . A Simple 3D Scanner
- 22:27, 3 July 2009 (diff | hist) . . (+131) . . Canvas 3D (current)
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