Unification Main Loop
From Wikiid
Revision as of 07:03, 26 February 2008 by SteveBaker (Talk | contribs) (New page: The Unification main loop simply causes all of the game subsystems to update themselves: while ( 1 ) { updateClock () ; updateEvents () ; updateObjects ...)
The Unification main loop simply causes all of the game subsystems to update themselves:
while ( 1 )
{
updateClock () ;
updateEvents () ;
updateObjects ( eventHandler ) ;
updateCamera () ;
updateDatabase () ;
updateSky () ;
updateParticles () ;
updateGraphics () ;
updateScreen () ;
}