Revision history of "GameTools gameSky"

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  • (cur | prev) 21:43, 23 October 2007SteveBaker (Talk | contribs). . (709 bytes) (+709). . (New page: On startup, you must call ''initSky'' with the names of textures to use for sun, moon and clouds: void initSky ( const char *sunTex = NULL, const char *moonTe...)