This function is a handy-dandy completely automatic way of getting all of the annoying game startup stuff done:
const char *gameStarter ( int argc, char **argv, const char *gameExec, const char *gameDataDir, const char *title, float r, float g, float b ) ;
Pass it your command-line arguments, the name of the game executable, the data directory from which to run it, the title of the game and a 'theme' colour for the menues and such.
Everything else comes automatically from data/ultimate.xml.
The returned result is the name of the XML file containing game level information.
GameTools - File Formats explains the functions of these files..
|Wikiid Pages relating to gameTools (edit)|
|gameTools - Main page|
|gameTools - Support Tools :|
|gameTools - File Formats :|
| gameTools - Source Code :
|Wikiid Pages relating to Lemur of Lima (edit)|
|Lemur of Lima - Main page|
|Lemur of Lima - Controls|
|Lemur of Lima - Levels :|
|Lemur of Lima - Java Plugins :|
|Lemur of Lima - Source Code Documentation :|