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- 3D Math
- 3D Math - How accurate should a circle be?
- 3D Math - Support Functions
- A Short Guide to 3D Graphics Performance testing
- A Short Guide to AJAX programming
- A Short Guide to C++ Pointers
- A Short Guide to C++ class inheritance
- A Short Guide to Data Structures
- A Short Guide to understanding C++ compiler errors
- A Short Guide to writing server-side CGI programs in C++
- A Simple 3D Scanner
- A Year of Learning Fractions in Ten Simple Rules
- Adjusting valve timings
- Administrivia
- Alien City hidden in Wikipedia post
- Ammonia ice asteroid
- An Engineer's guide to Scrum
- Android Phone development from the Linux command-line
- Arduino
- Audio for Browser-based games
- BabbagePapers
- Backgammon rules
- Blender
- Blob
- Board schematics for Arduino
- Brain repository
- C++: multiple source files
- Canvas 3D
- Carbonaceous chondrite
- Cars crashing head-on or into a wall
- Centigrade/Farenheit converter
- Cg functions
- Chaotic systems are random
- Circuit notes
- Collected Answers from the Wikipedia Reference Desk
- Command line Arduino
- Concise Cg built-in function table
- Confusion between Force and Energy
- Cool Code list
- Creative approaches to SPAM control
- Cruel Code list
- Dirty-snowball
- ESP8266
- Elevation
- Essential classic Mini reference material
- External resources for Arduino
- Extra Dimensions in String Theory explained
- Family History
- Family Photos 2013
- GLSL shaders
- GameTools
- GameTools - File Formats
- GameTools - Source Code
- GameTools - Support Tools
- GameTools - Use with Blender
- GameTools MatList
- GameTools Object
- GameTools PLB blender exporter
- GameTools Sabot
- GameTools autogen java
- GameTools autotile naming scheme
- GameTools decoration.xml
- GameTools gameCamera
- GameTools gameClock
- GameTools gameHTTP
- GameTools gameHashTable
- GameTools gameIsect
- GameTools gameJoystick
- GameTools gameParticleManager
- GameTools gameScreen
- GameTools gameSky
- GameTools gameStarter
- GameTools gameStrokeFont
- GameTools gameUtils
- GameTools javaLink
- GameTools level files
- GameTools loadImg
- GameTools loadMap
- GameTools loadPLB
- GameTools material.xml
- GameTools mk3dgallery
- GameTools mklevel
- GameTools mktile
- GameTools mktree
- GameTools physics.xml
- GameTools plb to ac3d
- GameTools tiled
- GameTools tiled.xml
- GameTools tiled autotiles.xml
- GameTools title screen.rgb
- GameTools ultimate.xml
- General Programming FAQ's
- Graphics cards and Games
- Graphics refresh rates and VSYNC
- HICCUP
- HTML/CSS for Myspace Documentation
- Home Network Map
- How Linux Games should Install
- I-mort
- Icy asteroid
- Indian head car ornament
- Intersection tests
- JavaScript in Wiki
- JavaScript notes
- Keyboards Are Evil
- Kniggits
- Lemur of Lima
- Lemur of Lima - Controls
- Lemur of Lima - Java Plugins
- Lemur of Lima - Levels
- Lemur of Lima - Source Code Documentation
- Linux vs Windows - A price guide
- List of FAQ's that Steve maintains
- List of OpenSource software Steve has Worked On
- LoL Event handling
- LoL Flags
- LoL Initialisation
- LoL Java plugin API
- LoL Level design
- LoL List of Levels
- LoL Main Loop
- LoL Screen shots
- LoL mktree
- LoL tiled
- LoL tiled.xml
- Low level functions for Arduino
- MIDIfile documentation
- MIDIfile player library
- MIDIfile player library API
- Macroscale laws from Nanoscale randomness
- Main Page
- Makefile
- Matrices can be your friends
- Measuring hard things with easy experiments
- Miners
- Minimal GnuPlot intro
- Minipedia
- Mklevel
- Mktile
- Modern equivalent parts for classic Minis
- Mort
- Music notes
- Nickel-iron asteroid
- Oliver's Graduation Photos
- Oliver's Tips'n'Tricks
- Oliver's Video Games
- Optical illusions
- PLIB
- PLIB2
- PLIB 2 - Simple Geometry
- PLIB 2 - Source Code
- PLIB II
- Pencil and paper games
- Physics - Bullet
- Physics - Bullet Collected random advice
- Physics - Bullet HelloWorld example
- Physics - Bullet Tutorial2 example
- Putting data in flash on the Arduino
- RSG
- RSG: Asteroid types
- RSG: Career paths
- RSG: Communications
- RSG: Graphics
- RSG: Ground Installations
- RSG: Networking
- RSG: No FTL travel
- RSG: Procedural Environment
- RSG: Reference imagery
- RSG: Scripting
- RSG: Setting/Story
- RSG: Ship Control
- RSG: Ship Design
- RSG: Size of Universe
- Realistic Space Game
- Realistic space game
- Reasons for poor laser cutting
- Recommended Linux-friendly Web Hosting Sites
- Rock band name generator
- Rocky asteroid
- SVN server
- Sniffer - What can JavaScript see
- Some other page
- Sources of MIDIfiles
- Startup code for Arduino
- Statistical scam
- Stepper motors
- Steve's Collection of Mini Books, Magazines and Brochures
- Steve's Collection of Mini Books, Magazines and Brochures.
- The History of The Teapot
- The History of Tux the Linux Penguin
- The sad demise of Chubb-Chubb the MINI
- The simplest possible guide to writing HTML
- The simplest possible guide to writing MediaWiki
- The ten things you'll need to learn about fractions
- Tiled
- TotImm Office photos
- Tutorials for Kids
- Tux the Penguin - A quest for herring
- Unification
- Unification - Java Plugins
- Unification Event handling
- Unification Flags
- Unification Initialisation
- Unification Java plugin API
- Unification Level design
- Unification Main Loop
- Unification Screen shots
- Unification Screenshots
- VideoTools
- VideoTools - Support Tools
- VideoTools blueout
- VideoTools composite
- VideoTools dem to png
- VideoTools find edges
- VideoTools fragment
- VideoTools merge
- VideoTools mkgallery
- WebAL - Audio for Browser-based games
- WebAL - Interactive audio for browsers
- When will the oil run out?
- Where is my mouse?
- Who is Sam Taliaferro?
- Wikiid templates
- WildlifeRanch 2015
- You know you are a crank when...