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(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)- 00:52, 8 October 2010 WikiSysop (Talk | contribs) deleted page Template:WebGFX (content was: ' {|style="margin: 0.5em auto; clear: both;" class="toccolours" cellspacing=1 cellpadding=1 align="right" |align="right"|'''Wikiid Pages …' (and the only contributor was 'SteveBaker'))
- 00:51, 8 October 2010 WikiSysop (Talk | contribs) deleted page Bar Fight Game (content was: '{{BarFight}} 500px 500px' (and the only contributor was 'SteveBaker'))
- 00:51, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:Object files (content was: '{{WebGFX}} Actual 3D art is converted from Blender into JavaScript in a two-stage process: * The TuBa exporter plugin (written in python) writes out b…' (and the only contributor was 'SteveBaker'))
- 00:50, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:utils.js (content was: '{{WebGFX}} A bunch of miscellaneous functions - which probably should be moved out into separate files at some stage. == I/O functions == === output ( str…' (and the only contributor was 'SteveBaker'))
- 00:50, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:webgfx.js (content was: '{{WebGFX}} == main() == * Create a context. * Create a CameraController. * Set up GL state. * Create a WebGFX:came…' (and the only contributor was 'SteveBaker'))
- 00:50, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX (content was: '{{WebGFX}} == Files in WebGFX == * WebGFX:webgfx.js -- main, draw. * WebGFX:scene.js -- Main loop for the full game. * WebGFX:viewer.js -- Main…' (and the only contributor was 'SteveBaker'))
- 00:49, 8 October 2010 WikiSysop (Talk | contribs) deleted page BarFight:Particle Systems (content was: '{{BarFight}} The following particle systems are needed: * Smashing bottle/glass. * Smashing chair. * Smashing barrel. * Gunsmoke. * Smashing window/mirror…' (and the only contributor was 'SteveBaker'))
- 00:49, 8 October 2010 WikiSysop (Talk | contribs) deleted page TuBaGames: How the login screen system works (content was: '300px When someone arrives at our URL: http://tubagames.net they find the file 'http://tubagames.net/index.php' - which is …' (and the only contributor was 'SteveBaker'))
- 00:49, 8 October 2010 WikiSysop (Talk | contribs) deleted page TuBaGames:General Help (content was: '300px All of the games at TuBaGames work in exactly the same way - so when you've learned how to play one, you can play the…' (and the only contributor was 'SteveBaker'))
- 00:49, 8 October 2010 WikiSysop (Talk | contribs) deleted page TuBaGames:Ideas for future games (content was: '300px These are mostly just ideas. The only reasonably firm one is "Pirates". * Large 'fleet' naval battles. ** Trieremes…' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:MySQL hooks (content was: 'The MySQL database for TuBaGames.net user is: * http://www.tubagames.net/dh_phpmyadmin/mysql.tubagames.net/' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:How the Server works (content was: '{{BarFight}} There are five separate programs that form any given TuBaGames game: * The PHP script (which runs on the server) that checks that you're logg…' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:Network protocol (content was: 'The game talks to the server using a 'POST' to 'responder.php' which sends back an AJAX response. The message from server to client contains a headers - an…' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:How DNA works (content was: '{{WebGFX}} Objects in WebGFX have "DNA" (although not all of them use it). DNA works like DNA in people and animals - it describes everything about how ea…' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:object.js (content was: '{{WebGFX}} == class Object == This is the heart of the rendering system. Objects can contain multiple meshes - and multiple instances of themselves that ca…' (and the only contributor was 'SteveBaker'))
- 00:48, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:dna.js (content was: '{{WebGFX}} == class DNA == Creates a four element array, suitable to pass to a shader. == DNA::set(a,b,c,d) (aka setDNA) == Sets the current state of the D…' (and the only contributor was 'SteveBaker'))
- 00:47, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:mesh.js (content was: '{{WebGFX}} == class Mesh == * Initialize everything. * Create member functions: init, setup, render. == Mesh::init() (aka initMesh) == Called by objects f…' (and the only contributor was 'SteveBaker'))
- 00:47, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:material.js (content was: '{{WebGFX}} == class Material ( char *name, char *diffuseMap, char *normalMap, char *vertShader, char *fragShader ) == * If any of the maps or shaders are mi…' (and the only contributor was 'SteveBaker'))
- 00:47, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:camera.js (content was: '{{WebGFX}} == class Camera == * Initialize everything. * Create one member function 'update()'. == Camera::update() (aka updateCamera()). == * Calculate t…' (and the only contributor was 'SteveBaker'))
- 00:47, 8 October 2010 WikiSysop (Talk | contribs) deleted page WebGFX:viewer.js (content was: '{{WebGFX}} This is the scene management code for the viewer tool. See WebGFX:scene.js for the equivalent code in the main game. == class Scene() ; == …' (and the only contributor was 'SteveBaker'))