User contributions
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- 17:00, 25 October 2007 (diff | hist) . . (0) . . N File:Newell teapot.png (current)
- 16:59, 25 October 2007 (diff | hist) . . (0) . . N File:Pot2.png (current)
- 15:32, 25 October 2007 (diff | hist) . . (+15,677) . . N The History of The Teapot (New page: right As anyone who is into 3D computer graphics knows, there is something mysterious and special about '''The Teapot'''. It's not just any teapot - it's "'''The'''" te...)
- 15:09, 25 October 2007 (diff | hist) . . (+32) . . Main Page (→Steve's Stuff)
- 19:33, 24 October 2007 (diff | hist) . . (+2) . . Main Page
- 16:33, 24 October 2007 (diff | hist) . . (0) . . Template:LoL title
- 15:30, 24 October 2007 (diff | hist) . . (+235) . . GameTools (Oops! Wrong data)
- 22:50, 23 October 2007 (diff | hist) . . (+30) . . N Mktile (Redirecting to GameTools mktile) (current)
- 22:49, 23 October 2007 (diff | hist) . . (+33) . . N LoL tiled.xml (Redirecting to GameTools tiled.xml) (current)
- 22:48, 23 October 2007 (diff | hist) . . (+404) . . N Blender (New page: '''blender''' is an OpenSourced 3D modeller. == See also == * gameTools - Use with Blender * A PLB exporter for blender == External links == * ht...) (current)
- 22:48, 23 October 2007 (diff | hist) . . (+29) . . N Tiled (Redirecting to GameTools tiled) (current)
- 22:41, 23 October 2007 (diff | hist) . . (+156) . . N Tux the Penguin - A quest for herring (New page: The first 3D graphics game designed for Linux, written by User:SteveBaker. == See also == * TuxKart == External links == * http://tuxaqfh.sf.net) (current)
- 22:41, 23 October 2007 (diff | hist) . . (+183) . . N PLIB (New page: '''PLIB''' is a portable game library, written by Steve in 1998 for his game Tux the Penguin - A quest for herring. == External Links == * http://plib.sf.net) (current)
- 22:41, 23 October 2007 (diff | hist) . . (+2,724) . . N LoL Main Loop (New page: The '''LoL Main Loop''' performs the following tasks in order: ; updateClock : gameClock performs any actions needed to update the games' sense of time. ; updateEv...) (current)
- 22:40, 23 October 2007 (diff | hist) . . (+393) . . N LoL Initialisation (New page: The '''LoL Initialisation''' code performs the following tasks in order: ; gameStarter ; srand ; initClock : ; initScreen : ; initCamera : ; initEvents : ; initObjects : ; initScriptObjec...) (current)
- 22:40, 23 October 2007 (diff | hist) . . (+1,418) . . N LoL Flags (New page: '''Flags''' are defined in the XML level files and can be positioned using tiled (where they appear as little triangular flags) or by hand-editing the lev...) (current)
- 22:40, 23 October 2007 (diff | hist) . . (+350) . . N Lemur of Lima - Source Code Documentation (New page: {{LoL title}} This document is for in-house use only and describes how the source code is put together. ; Initialisation : How the program gets started. ; [[LoL Ma...) (current)
- 22:39, 23 October 2007 (diff | hist) . . (+2,465) . . N LoL Event handling (New page: '''Events'' are sent to Java plugins that desire some form of continual or intermittant updates. Events are generated either by the core game code ("built-in events") or by other plugins (...) (current)
- 22:38, 23 October 2007 (diff | hist) . . (+4,976) . . N LoL Java plugin API (New page: All player interaction, camera motion, AI and in-level animation is handled by Java scripts. Scripts are stored in the 'plugins' directory as '.java' files. You don't need to compile the...) (current)
- 22:38, 23 October 2007 (diff | hist) . . (+522) . . N Lemur of Lima - Java Plugins (New page: {{LoL title}} ; Java plugin API : Which controls how things move and interact. ; Event handling : Standard events that are available to plug...) (current)
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